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Webook for steam sales
Webook for steam sales




webook for steam sales

An Island’s standing will also be displayed ie: Own/Ally/Enemy. The World Map will display an Islands: point value, current ownership, the tax rate on the island, and its current war status along with its raidable hours. The Settlement owner can only be attacked during combat or war.Ī claimed Island/Settlement can be in one of three different states: Peace, Combat and At War. The company holding ownership of the island can attack others built upon their island at all times. Other companies may build on a Settlement. The tax bank is utilized to transport resources that will be used in the Claim Flag from different locations on the same Island. Tax rates and taxes themselves will be collected within the Claim Flag. Upkeep costs will be deposited in the island’s Claim Flag. It is a smaller radius that can be visualized by pressing the “H” key.Ī Settlement’s upkeep cost will scale in relation to its points ie: the upkeep cost of a 30 point island will be significantly less than that of a 100 point island. To steal an Island, you must unclaim an enemies’ flag by placing your own flag within range of theirs.

  • How many different Companies are on the island (more Companies = lower cost).
  • Size of island and its rank (summarised by an Island’s point value).
  • One claim flag per island (claim flag owner is the Owner of the island)Īn Island can be claimed by placing the claim flag skill which has a cost equal to the island's initial base upkeep. A Company will have a total of 200 accumulative points to “spend” on claiming and settling islands. Islands will be delineated and ranked through a points system predominantly based on size. We've implemented some test values which we'll be using for the Settlement system throughout the PTR.

    webook for steam sales webook for steam sales

    Please bear in mind that the values described below may be subject to change pending our observations and player feedback during the PTR. This is the most important mode for us to have players test currently and we’re excited to see how players interact with it.

    #Webook for steam sales full#

    Our Public Test Realm will run the Colonies system on a full 15x15 grid. There will be a limit on the amount of Islands one Company can claim via a points system. PvE: A modified version of our Colonies system. Companies have a high member limit of 250 members. Some changes have been made to the declaim timers to mitigate griefing and water claims have been eliminated. We appreciate your patience as we prepared this megapatch to go out on the PTR: ATLAS 1.5 is an ambitious new chapter and we recognize that it has taken us some time, but as we’ve said before, we’re hardened adventurers and we’re looking forward to the fun and challenges that we’ll experience alongside you!įirst we will revisit the three modes which will be implemented for ATLAS 1.5 and their respective claim systems in a brief overview:Ĭolonies PvP: Freeform building, with more progress-protecting and time-enforced PvP rules creating a cooperative atmosphere, and limits to ensure the game is more oriented towards single players and small to mid-sized groups.Įmpires PvP: This is our previous PvP mode with which our PvP players are familiar. This Captain’s Log will cut straight to it and provide more detail on our new claiming systems along with some information on our PTR. It’s here! Our Public Test Realm is now live and ready for all of you to dive into.






    Webook for steam sales